TacoSkill LAB
TacoSkill LAB
HomeSkillHubCreatePlaygroundSkillKit
© 2026 TacoSkill LAB
AboutPrivacyTerms
  1. Home
  2. /
  3. SkillHub
  4. /
  5. battle-system
Improve

battle-system

4.9

by majiayu000

143Favorites
62Upvotes
0Downvotes

Implement classic turn-based battle scene (top HUD + bottom commands)

game-ui

4.9

Rating

0

Installs

Frontend Development

Category

Quick Review

The skill provides a clear outline for implementing a classic turn-based battle system with reasonable structure (scene setup, state machine, data models, integration). The description is moderately clear but could benefit from more specificity about commands available and HUD details for a CLI agent to fully implement without ambiguity. Task knowledge is good with concrete file paths and component breakdown, though implementation details are light. Structure is clean and well-organized. Novelty is moderate—while battle systems have some complexity, the described minimal JRPG loop is a common pattern that a capable CLI agent could reasonably implement with sufficient prompting, though this skill does save tokens by organizing the approach. The verification criteria are helpful but basic.

LLM Signals

Description coverage6
Task knowledge7
Structure8
Novelty5

GitHub Signals

49
7
1
1
Last commit 0 days ago

Publisher

majiayu000

majiayu000

Skill Author

Related Skills

swift-expertreact-expertjavascript-pro

Loading SKILL.md…

Try onlineView on GitHub

Publisher

majiayu000 avatar
majiayu000

Skill Author

Related Skills

swift-expert

Jeffallan

4.6

react-expert

Jeffallan

6.4

javascript-pro

Jeffallan

5.2

vue-expert

Jeffallan

6.4
Try online