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game-developer

6.4

by Jeffallan

190Favorites
84Upvotes
0Downvotes

Use when building game systems, implementing Unity/Unreal features, or optimizing game performance. Invoke for Unity, Unreal, game patterns, ECS, physics, networking, performance optimization.

game-dev

6.4

Rating

0

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Tools & Utilities

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Quick Review

Excellent game development skill with clear scope, well-organized reference architecture, and comprehensive coverage of Unity/Unreal workflows. The Description effectively communicates when to invoke the skill. Strong task knowledge with dedicated reference files for specialized topics (ECS, networking, performance). Structure is exemplary with a clean overview and modular references. Novelty is solid but not exceptional—while game development expertise saves tokens over general CLI approaches, many game dev tasks are well-documented online. The skill excels at providing game-specific best practices, performance constraints, and architecture patterns that would be verbose to repeatedly explain to a general agent.

LLM Signals

Description coverage9
Task knowledge9
Structure9
Novelty7

GitHub Signals

69
8
2
20
Last commit 1 days ago

Publisher

Jeffallan

Jeffallan

Skill Author

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Jeffallan avatar
Jeffallan

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