TacoSkill LAB
TacoSkill LAB
HomeSkillHubCreatePlaygroundSkillKit
© 2026 TacoSkill LAB
AboutPrivacyTerms
  1. Home
  2. /
  3. SkillHub
  4. /
  5. uloop-control-play-mode
Improve

uloop-control-play-mode

4.9

by majiayu000

139Favorites
60Upvotes
0Downvotes

"Control Unity Editor play mode via uloop CLI. Use when you need to: (1) Start play mode for testing, (2) Stop play mode after testing, (3) Pause play mode for debugging."

unitygame-developmentcli-tools

4.9

Rating

0

Installs

Tools & Utilities

Category

Quick Review

Well-documented skill for controlling Unity Editor play mode via CLI. The description and documentation clearly explain the three actions (Play, Stop, Pause) with examples and expected outputs. Structure is clean and appropriate for a single-function skill. However, novelty is limited as this is a straightforward wrapper around basic Unity Editor controls that could be achieved with simple CLI commands or scripts. The skill is useful for workflow automation but doesn't address a complex problem or save significant tokens compared to direct CLI usage.

LLM Signals

Description coverage8
Task knowledge8
Structure7
Novelty3

GitHub Signals

49
7
1
1
Last commit 0 days ago

Publisher

majiayu000

majiayu000

Skill Author

Related Skills

cli-developergame-developeratlassian-mcp

Loading SKILL.md…

Try onlineView on GitHub

Publisher

majiayu000 avatar
majiayu000

Skill Author

Related Skills

cli-developer

Jeffallan

6.4

game-developer

Jeffallan

6.4

atlassian-mcp

Jeffallan

6.4

pdf-creator

daymade

6.8
Try online