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worldgen-biome-tune

3.1

by majiayu000

108Favorites
60Upvotes
0Downvotes

"Adjust biome or terrain distribution parameters."

procedural generation

3.1

Rating

0

Installs

Tools & Utilities

Category

Quick Review

The skill addresses biome/terrain parameter tuning for world generation, which is a legitimate game development task. However, the description is too vague for reliable invocation (no specification of parameter types, file formats, or engines supported). The workflow provides only high-level steps without concrete implementation guidance, code examples, or specific parameter schemas. Structure is clear but minimal. Novelty is moderate since configuring world generation parameters across different engines and formats could be useful, but without specifics about what parameters are supported or how they're modified, the skill's practical utility is limited. A CLI agent would struggle to use this effectively without knowing what file types to expect, what parameters exist, or how to apply changes programmatically.

LLM Signals

Description coverage3
Task knowledge2
Structure5
Novelty4

GitHub Signals

49
7
1
1
Last commit 0 days ago

Publisher

majiayu000

majiayu000

Skill Author

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Publisher

majiayu000 avatar
majiayu000

Skill Author

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